Welcome to Gunship Stuff!
A landing page for my current and ongoing projects, such as :
- Half-Life 2 : MMod
- Command And Conquer : Generals Evolution
- F.E.A.R. : MMod
- Half-Life : MMod
- Command And Conquer 3 : SysMod
This page also represents my current portfolio, contains several useful downloads and some info about myself.
Onward! »
Stuff Archive
My Ongoing and Past Projects
Generals : Evolution
C&C Generals remake, built on Red Alert 3 engine, featuring great performance, no lag, no desync, new maps, new units and more cool stuff!
F.E.A.R. : MMod
F.E.A.R. : MMod takes my MMod series approach : new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements, updated gore.
Half-Life 2 : MMod
The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more combat options.
C&C3 : SysMod
Medium sized mod which adds C&C4 Units, Crawlers, New VFX, brand new units and more, go check it now, it's released!.
Half-Life : MMod
What happens when i bundle some of my ideas into Half-Life Mod? This happens! new guns, new VFX, sounds, remade weaponary, go check it now, it's released!.
Hello!
My name is Anton and I currently reside in Ukraine. I am an aspiring Particle Effects artist and Game Designer.
I am the creator of Command And conquer : Generals Evolution, Half-life 2 : MMod, F.E.A.R : MMod and few other minor projects. I'm currently a part of two private commercial projects as a VFX Artist and a Sound Designer.
While I primarily classify myself as Particle Effects Artist, I like to dabble into other things such as :
- Game Design,
- Foley Sound Design,
- Coding ( C++, GML ), at a basic level,
- In-Game Scripting Languages ( SAGE, Source, LithTech, GoldSRC ),
I feel comfortable working in Source and SAGE engines, I've also dabbled into Game Maker studio, I've yet to dabble into Unity/Unreal Engine due to lack of free time, I like to keep myself always busy.
If you have any questions or want to leave feedback about any of my projects - feel free to contact me through any means listed on Contacts page.
Contact Information
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