Welcome to Gunship Stuff!

A landing page for my current and ongoing projects, such as :

  • Half-Life 2 : MMod
  • Command And Conquer : Generals Evolution
  • F.E.A.R. : MMod
  • Half-Life : MMod
  • Command And Conquer 3 : SysMod

This page also represents my current portfolio, contains several useful downloads and some info about myself.

Half-Life : MiniMod ( MMOD )
[ Generals Evolution ] Bomb Truck Deatonation FX
[ Generals Evolution ] SCUD Launcher Explosion
Generals Evolution : Easter Egg Tank
Generals Evolution : MOAB Explosion.
[ Command And Conquer 3 ] Explosions
[ Source Engine ] Classic ZeroGExplosion Remake
Source Engine : Flames 3 WIP
[ Source Engine ] Handgrenade Explosion
Half-Life 2 : MMod.
F.E.A.R. MMod.
[ Half-Life 1 MMod ] Displacer
[ Half-Life 1 MMod ] Pistol
[ Source Engine ] Big Explosion
Half-Life 2 : MMod Pistol
Generals Evolution : Battle
Generals Evolution : America

Onward! »

Stuff Archive

RmapGen » Half-Life 1 Random Map Generator.

KW Art Pack » C&C3 Kane's Wrath Art Pack.

KW Sound Pack » C&C3 Kane's Wrath Sound Pack.

C&C4 Art Pack » C&C4 Tiberium Twilight Art Pack.

Tutorial » How to add new terrain tiles to C&C3, mod and source.

Tutorial » C&C3 Shellmap Implementation ( Src&Mod ).

MK Sheet » Make Sheet Program to Merge Extracted models ( By KatzSmile ).

« Retreat! | Onward! »

My Ongoing and Past Projects

Generals : Evolution

project 1

C&C Generals remake, built on Red Alert 3 engine, featuring great performance, no lag, no desync, new maps, new units and more cool stuff!

F.E.A.R. : MMod

project 2

F.E.A.R. : MMod takes my MMod series approach : new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements, updated gore.

Half-Life 2 : MMod

project 3

The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more combat options.

C&C3 : SysMod

project 4

Medium sized mod which adds C&C4 Units, Crawlers, New VFX, brand new units and more, go check it now, it's released!.

Half-Life : MMod

project 5

What happens when i bundle some of my ideas into Half-Life Mod? This happens! new guns, new VFX, sounds, remade weaponary, go check it now, it's released!.

« Retreat! | Onward! »


My name is Anton and I currently reside in Ukraine. I am an aspiring Particle Effects artist and Game Designer.

I am the creator of Command And conquer : Generals Evolution, Half-life 2 : MMod, F.E.A.R : MMod and few other minor projects. I'm currently a part of two private commercial projects as a VFX Artist and a Sound Designer.

While I primarily classify myself as Particle Effects Artist, I like to dabble into other things such as :

  • Game Design,
  • Foley Sound Design,
  • Coding ( C++, GML ), at a basic level,
  • In-Game Scripting Languages ( SAGE, Source, LithTech, GoldSRC ),

I feel comfortable working in Source and SAGE engines, I've also dabbled into Game Maker studio, I've yet to dabble into Unity/Unreal Engine due to lack of free time, I like to keep myself always busy.

If you have any questions or want to leave feedback about any of my projects - feel free to contact me through any means listed on Contacts page.

« Retreat! | Onward! »

Contact Information

Gmail - My Email, I get instant notifications when I receive emails, it's the best way to contact me.

Twitter - My Twitter profile, I check it every day, feel free to tweet or DM me.

YouTube - My YouTube Channel, you can always follow it to get latest info about projects I work on.

Steam - I don't appreciate random friend requests, but if you have something important you can add me.

ModDB - My ModDB profile, you can always contact me or follow my mods.

ModDB - My Patreon page, feel free to support me if you're enjoying my work.

« Retreat!